Eternity II solution for 2 000 000 USD !!!
Eternity II Puzzle
The Eternity II puzzle, aka E2 or Eii, was released on 28 July 2007 to a world-wide audience.[1]
It is marketed and copyrighted by TOMY UK Ltd, and invented by Christopher Monckton.
The Eternity II puzzle consists of placing 256 square puzzle pieces into a 16 by 16 grid. It has been designed by mathematicians to be very difficult to solve. Each puzzle piece has four sides consisting of different shapes and colours (collectively called "colours" here), each of which must match precisely with its neighbouring side. There are 22 colours, not including the gray edges. This puzzle differs from the first Eternity puzzle in that the starter piece must be used, which is placed at the center of the board. (See pdf rulebook on official website.)
There are also two Clue Puzzles which, if solved, each give a piece position on the main 256-piece puzzle. Clue Puzzle 1 is 6 by 6 with 36 pieces; Clue Puzzle 2 is 12 by 6 with 72 pieces. Clue Puzzles 3 & 4 will launch in 2008.
According to Eternity II's rules, possible solutions to the puzzle will be received by mail up until December 31, 2008.
If no correct solutions are opened, the mail for the next year would be kept until December 31, 2009, and lastly 2010. The first correct solution will win the prize of US$2,000,000.
From Wikipedia, the free encyclopedia
Eternity II
Eternity puzzle - I
From Wikipedia, the free encyclopedia
The eternity puzzle was a geometric puzzle with a million-pound prize, created by Christopher Monckton, who put up half the money himself, the other half being put up by underwriters in the London insurance market. The puzzle was distributed by the Ertl Company.
The puzzle consisted of filling a large almost regular dodecagon with 209 smaller irregularly shaped smaller polygons. It was launched in June 1999, by Ertl Toys, marketed to amateur puzzle solvers and 500,000 copies were sold worldwide, with the game becoming a craze at one point. Eternity was the best-selling puzzle or game in the UK at its price-point of £35 in its launch month. It was voted Puzzle of the Year in Australia. It sold in record numbers even in Greenland.
Before marketing the puzzle, Monckton had thought that the puzzle would probably be solved within 1 to 3 years. One estimate made at the time stated that the puzzle would probably take longer than the lifetime of the Universe to solve. According to Eternity's rules, possible solutions to the puzzle would be received by mail on September 21, 2000. If no correct solutions were opened, the mail for the next year would be kept until September 30, 2001, the process being repeated every year until 2003, after which no entries would be accepted ... more
Clay Mathematics Institute
Puzzle ETERNITY I
MathPuzzle
Math World
Math Games
Wolfram Mathematica
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Ano, je tomu tak. I cesi toto puzle resi.
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